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Bounty Hunter

Concept by Ariel Perez
https://www.artstation.com/artwork/e0Ry5G
This is a work in progress. The high res was sculpted in ZBrush. Retopology, rigging and posing was done in Maya. Texturing was mostly done with Painter and Designer with use of Megascans and Photoshop. Marvelous Designer was used to sim the scarf. Rendering was done in Toolbag. I will be getting to the face, hair and the remaining props after I finish the other projects I'm working on.